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Searching for "vibrant clubs"

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Horse Bingo -- Vibrant Clubs
For an equine enthusiast, there are horse terms that are important and necessary for any horse and their handler to communicate with others in the equine industry. Play Horse Bingo to learn horse jargon by defining commonly used terms for describing, grooming, and showing horses in 4-H. Bingo is a fun game of chance played on a scorecard that’s made up of 25 squares — if you get 5 squares in a row, you win!
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Bingo Cards - PDF
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Horse Communication -- Vibrant Clubs
Communication uses natural aids to encourage the horse to execute an action. For example, you use your legs, hands, and seat to ask the horse to walk forward. Voice or talking to a horse is also a natural aid but not allowed in many show ring classes. Simon Says is a great activity to keep youth busy and active. Play Simon Says to learn about cues to communicate with horses.
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You Fit Right In -- Vibrant Clubs
The You Fit Right In activity provides participants with the opportunity to share details about themselves uniquely and creatively. Once completed, a visual representation of all individual participants as part of a whole will reflect a sense of belonging for participants.
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Listening Beads -- Vibrant Clubs
This activity will invigorate your club meeting by helping youth stay engaged and listening closely to others.
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Simple Machine -- Vibrant Clubs
A catapult is a simple machine that changes the direction or magnitude of a force. This mechanical device is used to launch an object a long distance. The catapult you build will utilize rubber bands. When you pull down on the lever arm, potential energy gets stored up.

Using this vibrant club activity, lead your club through designing and creating a catapult, then investigate how the mechanical device functions through trial and error testing.
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Environmental Fashion -- Vibrant Clubs
This learning experience will introduce young people to the environmental costs of clothing and suggest solutions for lessening the costs. These suggestions include shopping secondhand, which they can exhibit through the 4-H $15 Challenge clothing event class.

Additional information on the clothing project area exhibit classes can be found on the Iowa 4-H Awardrobe Clothing Event webpage.
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$15 Challenge -- Vibrant Clubs
This learning experience will introduce young people to virtual clothing shopping options for personal use or the $15 Challenge. Young people will learn about a tool to use to shop for their $15 Challenge exhibit.
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Trash Collection Bingo -- Vibrant Clubs
Turn community service and service-learning into a fun group activity as a bingo game. Do the activity together, and reflect on what you learned.
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Service Calendar Challenge -- Vibrant Clubs
This activity encourages independent brainstorming and group collaboration through a club planning activity. The club will make plans for one small community service activity each month throughout the year.

Ideally, members will be asked to contribute their time to the group project during the month and bring small donations/projects to the meeting. Their projects will result in a full year of giving back to others.

Club members will learn that civic engagement and community service can be done through everyday small acts of kindness. By working together, great things can be achieved.
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Active Bingo -- Vibrant Clubs
Introduce youth to the importance of physical activity and lifelong fitness through a short bingo game activity.

Physical fitness is important for overall health. We take care of our pets, our rooms, and our belongings– we also need to take care of our bodies! Not only will exercise keep you fit and strong, but it also puts you in a good mood, improves your overall health, and helps you live longer. We don’t all need to be star athletes to be healthy – just keep our bodies moving for 60 minutes per day!
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Bingo Cards - PDF
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Technology Trap -- Vibrant Clubs
Introduce 4-H members to the importance of decreasing the amount of time we spend in front of a screen.

Help your club learn about screen time and the impacts it has on our lives. Play a game to test your knowledge about screen time, and then make your own "technology traps" to hold your tech to the side from time to time.
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Flag Etiquette -- Vibrant Clubs
Explore topics surrounding the American Flag with your 4-H club. Learn about what the flag represents, and how it's incorporated into our celebration of Memorial Day and Veterans Day holidays. Learn how to fold a flag and participate in an optional reading for a flag folding activity.
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Around the House Virtual Scavenger Hunt -- Vibrant Clubs
A club introduction or brain break activity for clubs meeting virtually. Young people will look around their house for different items related to questions asked about STEM.
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Group Decision Making Models -- Vibrant Clubs
Provide opportunities for all youth to share their voices and choices in the 4-H club. Use a variety of decision-making techniques to keep meetings interesting and get input from everyone. Here is a list of several approaches you can try to make decisions in your club.
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Animal Game Show -- Vibrant Clubs
This game teaches youth some basic fun facts about animals. All animals have formal names for males and females, groups of the same species, the act of giving birth, and even what their babies are called.

Use the provided Animal Facts Game Show PowerPoint with a projector to host your own interactive game show.
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Animal Facts Game Show PowerPoint
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National Blood Donor Month -- Vibrant Clubs
January is National Blood Donor Month. In this activity, your club can use an interactive quiz format to learn more about why blood donation is important and learn some interesting facts along the way.
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Building a Vibrant Club
4-H Clubs are all about youth having fun, making friends, discovering one’s voice, and learning to work with others. 4-H members will come to club meetings when their four needs are being met: belonging, mastery, independence, and generosity.

This publication helps club leaders build a vibrant club experience for their members using a building-block concept. The elements of a vibrant club (welcome, recreation, education, and a business meeting) all contribute to one or more of the basic needs.

Previously known as 4H 4004B.
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